
Naruto's First Cards Are Now Officially Sellable, Here's What You Need To Know
TCGplayer opened seller listings for NARUTO CARD GAME on September 22 - here's every CP-001 Chakra Card version that exists so far, and what each is worth
TCGplayer confirmed on September 22 that NARUTO CARD GAME is open for seller listings on its marketplace. Buying opens to customers on September 28. Before now, every one of these promo cards only traded on eBay, presale speculation, and reseller DMs. This is the first time they get an actual price-guide infrastructure behind them, the same system TCGplayer runs for Magic, Pokémon, and One Piece singles.
If you haven't been following closely, here's what's actually changed.
The game has yet to launch
NARUTO CARD GAME releases Summer 2027. No booster boxes, no starter decks, no confirmed set list. What changed this week is narrower: the promotional cards already given away at real-world events are now clearable for resale through TCGplayer instead of just eBay.
It's one card, three versions so far
CP-001 Chakra Card. Same card number, same title, every time. What separates them is the "Ver." stamp printed on the face, or the lack of one.
CP-001 Chakra Card -Gen Con 2026

The version with "Gen Con 2026" printed on it. Went to Tutorial Session attendees at Gen Con (July 30 to August 2, Indianapolis) who registered on Bandai's TCG+ app and completed a post-session survey.
CP-001 Chakra Card, plain

The one easiest to miss. A separate printing with no venue name on the face, given out at Gen Con's creator/media room session, a different pool from the Tutorial Session attendees. This unstamped version is also the one slated to reappear at NYCC and PAX Australia in October, so it's becoming the recurring "no host" printing rather than a one-off.
CP-001 Chakra Card -New York Yankees™

Yankees logo added to the face, distributed at Naruto Night at Yankee Stadium, September 8.
Here's what each is actually selling for
The stamped Gen Con version has the cleanest track record: consistently $1,000 to $1,200 on eBay, with one bundle including the playmat voucher and backpack hitting $1,800. The plain, unstamped version doesn't have reliable pricing yet. Sellers routinely list it under the same "Gen Con Promo" wording as the stamped card without specifying which one actually sold, so the completed-sale data is muddy. The Yankees version's only confirmed numbers are presale: $600 to $850 before anyone had seen the card, including bundles with the event's giveaway headband. No clean post-event sold price yet.
Here's what happened at the Yankee Stadium giveaway, if you missed it
The print run started at 18,000 in May, then jumped to 40,000 once the Bandai tie-in was confirmed in early August. This reads like a Yankees call, not a Bandai one, nobody wants 25,000 fans leaving empty-handed, and that's a worse story than a stadium clearing out early. On the night, the cards ran out before the stadium did, with fans reporting long stretches of empty seats once people had their card in hand. Resellers cornered fans in line, and crowd management got rough enough that security was pulling people out for cutting. One fan's suggestion, hand the card out later in the game instead of at the gate, is the obvious fix nobody had in place yet. On the lighter side, YES Network's broadcast caught Joe Girardi visibly working out what Naruto even was, live on air.
Here's what TCGplayer listing actually changes
Up to now, every price on these cards came from eBay comps and reseller chatter. Once TCGplayer's own price-guide data kicks in after the 28th, that number gets harder to wave off as hype, or easier to see through if the hype was doing the heavy lifting. In this case, it's probably the former. TCGplayer showing up doesn't change what these cards are worth, it just makes the number the market already set official.